I can't figure it out why the smoke is so dark with the shaders patch. Tried every possible setting with shaders patch and Article FX that i could find but with no luck. In mirror the smoke looks like it should, more whitey. But when looking externally in replay dark-grey'ish.
Both monitor and VR, same look.
Tried different versions of shaders patch and now im using the latest 0.1.25-preview205.
Here is a video of how the smoke looks for me:
Any suggestions?